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* intel-graphics-compiler: fix compile issuesAnuj Mittal2022-09-292-0/+53
| | | | | | | | | | | | | | Backport patches to fix compile problems like: | /build/build/tmp/work/corei7-64-poky-linux/intel-graphics-compiler/1.0.10395-r0/git/visa/LocalScheduler/SWSB_G4IR.cpp:1459:49: error: expected primary-expression before 'int' | 1459 | int maxTokenDelay = std::numeric_limits<int>::min(); //The delay may cause if reuse | | ^~~ | /build/build/tmp/work/corei7-64-poky-linux/intel-graphics-compiler/1.0.10395-r0/git/visa/LocalScheduler/SWSB_G4IR.cpp:1460:37: error: 'numeric_limits' is not a member of 'std' | 1460 | int minTokenDistance = std::numeric_limits<int>::max(); //The distance from the reused node Signed-off-by: Anuj Mittal <anuj.mittal@intel.com> (cherry picked from commit 311b43239440070f750a0ec44537a26c5f22e131) Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
* intel-graphics-compiler: fix warningsAnuj Mittal2022-09-192-0/+72
| | | | | | | | | | | | | | Fixes errors when building on debian-11 or Ubuntu 22.04: 10:59:41 | /build/tmp/work/x86_64-linux/intel-graphics-compiler-native/1.0.3771-r0/git/visa/iga/IGALibrary/IR/SWSBSetter.cpp:713:39: error: ânumeric_limitsâ is not a member of âstdâ 10:59:41 | 713 | const InstIDs math_id = {std::numeric_limits<uint32_t>::max(), 0}; 10:59:41 | | ^~~~~~~~~~~~~~ 22:06:45 | /build/tmp/work/x86_64-linux/intel-graphics-compiler-native/1.0.3771-r0/git/visa/iga/IGAExe/../IGALibrary/api/igax.hpp:501:30: error: argument to âallocaâ may be too large [-Werror=alloca-larger-than=] 22:06:45 | 501 | strPtr = (char *)alloca(strCap); \ 22:06:45 | | ^~~~~~ Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
* intel-graphics-compiler: upgrade 1.0.2714.1 -> 1.0.3151Naveen Saini2020-02-112-102/+19
| | | | | | | Dropped the patch which is already upstream. Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com> Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
* intel-graphics-compiler: upgrade 1.0.11 -> 1.0.2714.1Naveen Saini2019-12-271-405/+0
| | | | | | | | | | Dropped patch which is already merged in this release. More details can be found at: https://github.com/intel/intel-graphics-compiler/releases/tag/igc-1.0.2714.1 Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com> Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
* intel-graphics-compiler: upgrade 1.0.6 -> 1.0.11Naveen Saini2019-09-135-124/+420
| | | | | | | | | | | | Removed patches which are not required anymore. Updated python version to 3. In this release, fixed issue/improvements can be found here: https://github.com/intel/intel-graphics-compiler/releases/tag/igc-1.0.11 Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com> Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
* igc: build for native tooAnuj Mittal2019-08-212-0/+120
| | | | | | | | | | | | | * Use clang and lld for native builds to remain in sync with clang layer. * fix the license field to point to correct block of license in source file. * Include patches to ignore warnings being marked as errors when building with clang and to fix an issue with inclusion of debug functions when NDEBUG is defined. Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
* intel-graphics-compiler: build only when clang layer is includedAnuj Mittal2019-07-312-0/+115
igc needs components from LLVM and clang to be built. Move it to dynamic-layers/clang-layer so world builds don't fail when clang layer is not available. Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>