| Commit message (Collapse) | Author | Age | Files | Lines |
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Backport patches to fix compile problems like:
| /build/build/tmp/work/corei7-64-poky-linux/intel-graphics-compiler/1.0.10395-r0/git/visa/LocalScheduler/SWSB_G4IR.cpp:1459:49: error: expected primary-expression before 'int'
| 1459 | int maxTokenDelay = std::numeric_limits<int>::min(); //The delay may cause if reuse
| | ^~~
| /build/build/tmp/work/corei7-64-poky-linux/intel-graphics-compiler/1.0.10395-r0/git/visa/LocalScheduler/SWSB_G4IR.cpp:1460:37: error: 'numeric_limits' is not a member of 'std'
| 1460 | int minTokenDistance = std::numeric_limits<int>::max(); //The distance from the reused node
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
(cherry picked from commit 311b43239440070f750a0ec44537a26c5f22e131)
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Fixes errors when building on debian-11 or Ubuntu 22.04:
10:59:41 | /build/tmp/work/x86_64-linux/intel-graphics-compiler-native/1.0.3771-r0/git/visa/iga/IGALibrary/IR/SWSBSetter.cpp:713:39: error: ânumeric_limitsâ is not a member of âstdâ
10:59:41 | 713 | const InstIDs math_id = {std::numeric_limits<uint32_t>::max(), 0};
10:59:41 | | ^~~~~~~~~~~~~~
22:06:45 | /build/tmp/work/x86_64-linux/intel-graphics-compiler-native/1.0.3771-r0/git/visa/iga/IGAExe/../IGALibrary/api/igax.hpp:501:30: error: argument to âallocaâ may be too large [-Werror=alloca-larger-than=]
22:06:45 | 501 | strPtr = (char *)alloca(strCap); \
22:06:45 | | ^~~~~~
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Release notes:
https://github.com/intel/intel-graphics-compiler/releases/tag/igc-1.0.3698
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Dropped the patch which is already upstream.
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Dropped patch which is already merged in this release.
More details can be found at:
https://github.com/intel/intel-graphics-compiler/releases/tag/igc-1.0.2714.1
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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LLD linker is no longer the default for clang-native, so
we can build binaries linking to clang-native using GNU ld.
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Removed patches which are not required anymore.
Updated python version to 3.
In this release, fixed issue/improvements can be
found here:
https://github.com/intel/intel-graphics-compiler/releases/tag/igc-1.0.11
Signed-off-by: Naveen Saini <naveen.kumar.saini@intel.com>
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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igc dlopens common clang library so make sure it's added to RDEPENDS.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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* Use clang and lld for native builds to remain in sync with clang layer.
* fix the license field to point to correct block of license in source
file.
* Include patches to ignore warnings being marked as errors when building
with clang and to fix an issue with inclusion of debug functions when
NDEBUG is defined.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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Use a custom regex to make sure we exclude tags starting with something
other than igc and those that include versions starting with 19.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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igc needs components from LLVM and clang to be built. Move it to
dynamic-layers/clang-layer so world builds don't fail when clang layer
is not available.
Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
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