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author | Markus Volk <f_l_k@t-online.de> | 2025-05-21 17:09:24 +0200 |
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committer | Khem Raj <raj.khem@gmail.com> | 2025-05-22 08:13:05 -0700 |
commit | ed32c008dadfda56b69c2ee81189727ce0f33597 (patch) | |
tree | 5b4326c77103e34c6530fb2c9473f116f185ef41 /meta-python/recipes-devtools/python/python3-crcmod/0001-setup.py-use-setuptools-instead-of-distutils.patch | |
parent | 59a6d69786bb419a1984ada962741db9de3b60c0 (diff) | |
download | meta-openembedded-ed32c008dadfda56b69c2ee81189727ce0f33597.tar.gz |
libsdl2-compat: update 2.32.52 -> 2.32.56
2.32.56
This is a stable bugfix release, with the following changes:
Fixed rendering in Mesen2
Fixed brightness in ioquake3
Fixed a hang at launch in the xemu emulator
Fixed crackling and sped up audio in OpenRCT2
Fixed fullscreen window positioning on Wayland with multiple displays
Key events are now sent for dead keys on X11
Fixed mouse wheel integer scrolling values
Fixed a double-free when working with RLE surfaces
Fixed a memory leak in SDL_LockTextureToSurface()
Fixed sending SDL3 controller events to SDL2 applications
2.32.54
This is a stable bugfix release, with the following changes:
sdl2_compat.pc was renamed to sdl2-compat.pc
Fixed creating fullscreen exclusive windows
Fixed relative mouse motion for Half-Life and mods on Windows
Fixed crash during controller hotplug in RetroArch
Fixed display scale under Wayland in ioquake3
Default to using X11 for the UE5 editor, fixing mouse input
Fixed SDL_SetWindowInputFocus() return value
Improved accuracy of SDL_GetRenderDriverInfo()
Improved handling of very slight mouse movements
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
Diffstat (limited to 'meta-python/recipes-devtools/python/python3-crcmod/0001-setup.py-use-setuptools-instead-of-distutils.patch')
0 files changed, 0 insertions, 0 deletions