| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Please see
https://git.yoctoproject.org/poky/commit/?id=4dd321f8b83afecd962393101b2a6861275b5265
for what changes are needed, and sed commands that can be used to make them en masse.
I've verified that bitbake -c patch world works with these, but did not run a world
build; the majority of recipes shouldn't need further fixups, but if there are
some that still fall out, they can be fixed in followups.
Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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2.32.56
This is a stable bugfix release, with the following changes:
Fixed rendering in Mesen2
Fixed brightness in ioquake3
Fixed a hang at launch in the xemu emulator
Fixed crackling and sped up audio in OpenRCT2
Fixed fullscreen window positioning on Wayland with multiple displays
Key events are now sent for dead keys on X11
Fixed mouse wheel integer scrolling values
Fixed a double-free when working with RLE surfaces
Fixed a memory leak in SDL_LockTextureToSurface()
Fixed sending SDL3 controller events to SDL2 applications
2.32.54
This is a stable bugfix release, with the following changes:
sdl2_compat.pc was renamed to sdl2-compat.pc
Fixed creating fullscreen exclusive windows
Fixed relative mouse motion for Half-Life and mods on Windows
Fixed crash during controller hotplug in RetroArch
Fixed display scale under Wayland in ioquake3
Default to using X11 for the UE5 editor, fixing mouse input
Fixed SDL_SetWindowInputFocus() return value
Improved accuracy of SDL_GetRenderDriverInfo()
Improved handling of very slight mouse movements
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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- do not disable xrandr to avoid:
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:506:13: error: unknown type name 'XRRScreenResources'
| 506 | XRRScreenResources *screen = X11_XRRGetScreenResourcesCurrent(display, DefaultRootWindow(display));
| | ^~~~~~~~~~~~~~~~~~
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:506:42: error: implicit declaration of function 'X11_XRRGetScreenResourcesCurrent' [-Wimplicit-function-declaration]
| 506 | XRRScreenResources *screen = X11_XRRGetScreenResourcesCurrent(display, DefaultRootWindow(display));
| | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:506:42: error: initialization of 'int *' from 'int' makes pointer from integer without a cast [-Wint-conversion]
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:507:13: error: unknown type name 'XRRCrtcInfo'
| 507 | XRRCrtcInfo *crtc_info = X11_XRRGetCrtcInfo(display, screen, screen->crtcs[0]);
| | ^~~~~~~~~~~
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:507:38: error: implicit declaration of function 'X11_XRRGetCrtcInfo' [-Wimplicit-function-declaration]
| 507 | XRRCrtcInfo *crtc_info = X11_XRRGetCrtcInfo(display, screen, screen->crtcs[0]);
| | ^~~~~~~~~~~~~~~~~~
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:507:80: error: request for member 'crtcs' in something not a structure or union
| 507 | XRRCrtcInfo *crtc_info = X11_XRRGetCrtcInfo(display, screen, screen->crtcs[0]);
| | ^~
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:508:27: error: request for member 'width' in something not a structure or union
| 508 | x = (crtc_info->width - data->dialog_width) / 2;
| | ^~
| /home/flk/poky/build/tmp/work/corei7-64-poky-linux/libsdl3/3.2.12/SDL3-3.2.12/src/video/x11/SDL_x11messagebox.c:509:27: error: request for member 'height' in something not a structure or union
| 509 | y = (crtc_info->height - data->dialog_height) / 3;
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This is a stable bugfix release, with the following changes:
Fixed crash if SDL_BlitSurfaceScaled() is used with a surface that has no pixels
Removed timeout in SDL_RunOnMainThread()
Allow rendering a zero sized source rectangle in the SDL render API
Fixed texture colorspace when creating a texture from a surface with the SDL render API
Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER
Allow a NULL shader entry point for SDL_GPUShaderCreateInfo, defaulting to the one used by SDL_shadercross
Fixed failing to create a GPU device if the D3D12 debug layers aren't available on Windows
Added support for the share button on the GameSir-K1 FLUX controller
Added support for the PowerA Battle Dragon Advanced Wireless Controller
Added support for the HORI Taiko No Tatsujin Drum Controller
Fixed the Keychron K1 Pro System Control keyboard being detected as a joystick
Fixed right mouse button emulation when using a Wacom tablet in Windows Ink mode
Fixed missing simulated mouse events using a Wacom tablet when Windows Ink mode is disabled
Fixed process I/O redirection to NUL on Windows
Key events are now sent for dead keys on X11
Improved handling of window management edge conditions on X11
Fixed message box location on multi-monitor configurations on X11
Fixed XInput2 mouse tracking outside the window on X11
Fixed window focus after showing a file dialog on macOS
Ignore mouse clicks and motion on tooltip windows on macOS
Fixed message boxes shown on a background thread on iOS
Fixed Android audio crackling introduced in 3.2.10
Fixed handling of SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY
Fixed A/B/X/Y buttons on Nintendo 3DS
Fixed building for Xbox One
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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- depend on libsdl3 directly
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Since libsdl2 and libsdl2-compat are now mutually exclusive
we can afford to rename the .pc file from sdl2-compat.pc to sdl2.pc
This helps other projects which use pkgconfig to find libsdl2
Allow to build libsdl2-compat for native and nativesdk. This is required
to build qemu
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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libsdl2 and libsdl2-compat share the same headers.
Therefore, using one or the other is an either-or decision
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Wang Mingyu <wangmy@fujitsu.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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This fixes a configure error if neither wayland nor x11 are available:
| CMake Error at cmake/macros.cmake:382 (message):
| SDL could not find X11 or Wayland development libraries on your system.
| This means SDL will not be able to create windows on a typical unix
| operating system. Most likely, this is not wanted.
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| On Linux, install the packages listed at
| https://github.com/libsdl-org/SDL/blob/main/docs/README-linux.md#build-dependencies
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| If you really don't need desktop windows, the documentation tells you how
| to skip this check.
| https://github.com/libsdl-org/SDL/blob/main/docs/README-cmake.md#cmake-fails-to-build-without-x11-or-wayland-supp
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Acked-by: Martin Jansa <martin.jansa@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Markus Volk <f_l_k@t-online.de>
Acked-by: Martin Jansa <martin.jansa@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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This is a drop in replacement for libsdl2 that uses libsdl3 behind the scenes
Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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Signed-off-by: Markus Volk <f_l_k@t-online.de>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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