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authorDmitry Baryshkov <dbaryshkov@gmail.com>2023-07-28 01:04:36 +0300
committerSteve Sakoman <steve@sakoman.com>2023-08-27 10:54:45 -1000
commitb1f23e404c92783aa2c708497d70a26b24a1ec25 (patch)
tree1a586d71d443feb09312092fd41c8b9d84cd8599 /scripts/lib/recipetool/create.py
parentb4da5c4df44f53747c317d3a343fc25cd0a02f56 (diff)
downloadpoky-b1f23e404c92783aa2c708497d70a26b24a1ec25.tar.gz
linux-firmware: split platform-specific Adreno shaders to separate packages
For newest Qualcomm platforms the firmware for the Adreno GPU consists of two parts: platform-independent SQE/GMU/GPMU/PFP/PM4 and platform-specific ZAP shader, which is used during the boot process. As the platform-independent parts can be shared between different platforms, split the platform-specific part to the separate package. (From OE-Core rev: 3ae53403b019b699f59c3ab9ba7b822041773dc7) Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> (cherry picked from commit bf00a042d2fa2eb4b20d8c5982926758821bf990) Signed-off-by: Steve Sakoman <steve@sakoman.com>
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