| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Update mdsum in fsl-eula-unpack class
pdate license mdsum in firmware, codec, parser and vpu
Signed-off-by: Lauren Post <lauren.post@nxp.com>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
| |
Signed-off-by: Lauren Post <lauren.post@freescale.com>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
|
|
|
| |
License updated to 2015.06 v8 version.
Update checksum in the fsl-eula-unpack class
Signed-off-by: Lauren Post <lauren.post@freescale.com>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
If a recipe, which uses the fsl-eula-unpack bbclass, defines the
variable LIC_FILES_CHKSUM like
LIC_FILES_CHKSUM = "[...]"
(not using "+=") the content of ${FSL_EULA_FILE}, which is added in
fsl-eula-unpack, is overwritten. So the EULA isn't deployed to the
${LICENSE_DIRECTORY}.
Using 'LIC_FILES_CHKSUM_append' should work in any cases.
Signed-off-by: Stefan Christ <s.christ@phytec.de>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The md5 checksum in LIC_FILES_CHKSUM was taken from an older version of
the Freescale EULA. This leads to build errors like
ERROR: imx-gpu-viv: md5 data is not matching for
file://[...]/meta-fsl-arm/EULA;md5=6df184a9b1950b68e17fdcd7513bdb97
ERROR: imx-gpu-viv: The new md5 checksum is
acdb807ac7275fe32f9f64992e111241
Signed-off-by: Stefan Christ <s.christ@phytec.de>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add the file which contains the Freescale EULA to variable
LIC_FILES_CHKSUM, so the EULA is deployed in the folder
${LICENSE_DIRECTORY}/${PN}/
for all recipes which use the bbclass fsl-eula-unpack.
Add a vardepsexclude to variable LIC_FILES_CHKSUM to share the sstate
cache across multiple build directories. See commit
commit e8c6cf822889c02b76db03f2e9c6915a1bda1c06
Author: Christopher Larson <kergoth@gmail.com>
Date: Wed Oct 23 22:30:41 2013 +0000
fsl-eula-unpack: add FSL_EULA_FILE to vardepsexclude
Signed-off-by: Stefan Christ <s.christ@phytec.de>
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The binary files packages provided by Freescale need to have the
specialized unpack method called before the OE-Core original one. This
unsures that the source is available when sanity tests are done.
This fixes following warning:
,----
| WARNING: .../libfslcodec/4.0.2-r0/libfslcodec-4.0.2 ('S') don't
| exist, you must set 'S' to a proper value
`----
Change-Id: Ie85c5b2abdc34449503b543e5fc8d8e914ac0c1c
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
|
|
|
|
|
|
|
|
|
| |
FSL_EULA_FILE is defined with :=, which means it contains a full absolute path
to the layer directory. If this is allowed to make it into the task checksum,
it becomes impossible to use the shared states for these recipes without
having meta-fsl-arm in the exact same path in the filesystem it was in when
the sstate archives were created. Add FSL_EULA_FILE to
do_unpack[vardepsexclude].
Signed-off-by: Christopher Larson <kergoth@gmail.com>
|
|
|
|
|
|
|
| |
This commit fixes an unbound local exception caused by save_cwd not
being defined when fsl-eula is not true.
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
|
|
This class provides the mechanism used for unpacking
the .bin file downloaded by HTTP and handle the EULA acceptance.
Change-Id: I88857c7dac94568c5bced4e712744087638de68a
Signed-off-by: Otavio Salvador <otavio@ossystems.com.br>
Acked-by: Daiane Angolini <daiane.angolini@freescale.com>
|