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* fltk: upgrade 1.3.8 -> 1.3.9Yi Zhao2024-09-151-2/+2
| | | | | | | | Release Notes: https://www.fltk.org/articles.php?L1898 Signed-off-by: Yi Zhao <yi.zhao@windriver.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
* recipes: Update LICENSE variable to use SPDX license identifiersKhem Raj2022-03-041-1/+1
| | | | Signed-off-by: Khem Raj <raj.khem@gmail.com>
* fltk: upgrade 1.3.7 -> 1.3.8Andreas Müller2022-01-051-2/+2
| | | | | | | | | | | | | | | | | Changes in FLTK 1.3.8 - Make "FLTK_CONSOLIDATE_MOTION" user-definable (issue #76) - Fix compiler warnings (backported from 1.4) - Add new dialog fl_choice_n() with extended return values (#282) - Account for deprecation of [NSBitmapImageRep initWithFocusedViewRect:] in macOS 10.14 - macOS: fix fullscreen window when other windows were created before - Fix issue #279: "HiDpi issue on macOS with retina display" - Fix issue #287: "FLTK 1.3.6 doesn't handle fullscreen on macOS" - Fix issue #288: "FLTK 1.3.6+ doesn't notify window movement on macOS" - macOS: Allow building with non-Apple compiler that may not support blocks Signed-off-by: Andreas Müller <schnitzeltony@gmail.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
* fltk: upgrade 1.3.6 -> 1.3.7Andreas Müller2021-08-201-2/+2
| | | | | | | | | | | | | | | | | | | CHANGES IN FLTK 1.3 RELEASED: Jul 25 2021 FLTK 1.3.7 is a maintenance release for macOS only. It fixes one regression introduced in FLTK 1.3.6 and two long standing timer issues on macOS. Other platforms than macOS are not concerned. Changes: Avoid premature FL_RELEASE event at start of drag-n-drop operation Fix a timer inconsistency and prevent a crash Fl::add_timeout() must always create a new timer (#248) Signed-off-by: Andreas Müller <schnitzeltony@gmail.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
* fltk: upgrade 1.3.5 -> 1.3.6Andreas Müller2021-05-241-3/+2
| | | | | | | | | | | * DOPTION_BUILD_EXAMPLES was deprecated in favor of FLTK_BUILD_TEST * FLTK_BUILD_TEST fails for native due to reduced build * FLTK_BUILD_TEST fails for cross due ti trying to run cross fluid * Patches: 0002.. adjust / 0003.. upstream has acknowledged it a bad ides so change was commented out / 0004.. upstreamed Signed-off-by: Andreas Müller <schnitzeltony@gmail.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
* fltk: upgrade 1.3.4-2 -> 1.3.5Andreas Müller2019-04-271-5/+4
| | | | | | | | | | * upstream tries pkconfig first to check for freetype -> patch can be removed * looks like a bugfix release [1] [1] https://raw.githubusercontent.com/fltk/fltk/25b947aa7d28d60a8ab41c21e4fa07bdcb614c7f/CHANGES Signed-off-by: Andreas Müller <schnitzeltony@gmail.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
* fltk: Upgrade to 1.3.4-2Mingli Yu2018-06-271-3/+3
| | | | | Signed-off-by: Mingli Yu <mingli.yu@windriver.com> Signed-off-by: Khem Raj <raj.khem@gmail.com>
* fltk: rework completelyAndreas Müller2017-04-181-0/+21
* Use cmake as build system. Projects also using cmake and depending on fltk would not find all required components. Note that FindFLTK.cmake is part of cmake. * Add a native recipe and split out common - we need fluid (Fast Light User Interface Designer) as working binary Signed-off-by: Andreas Müller <schnitzeltony@googlemail.com>