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author | Benjamin Szőke <egyszeregy@freemail.hu> | 2025-01-20 08:31:34 +0100 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2025-05-27 09:01:37 +0100 |
commit | 7c4e8e0def43305bf838f948c89b320f72e94b9e (patch) | |
tree | cdf69269891ba891d7e8cb611246e2c244618067 /bitbake/lib/bb/fetch2/git.py | |
parent | c83ef63b137cc968ef120ef3f671690392759a25 (diff) | |
download | poky-7c4e8e0def43305bf838f948c89b320f72e94b9e.tar.gz |
bitbake: runqueue: Optimize loop in scenequeue data construction
In scenequeue data generation loop, progress bar update in each cycle cause
a significant loss of speed. Remove progress bar update in for loop. It was
become quite fast (faster 30 times, about) without progress bar update.
(Bitbake rev: f775e53f1196e3e5d0ded277c061c5c268b3b28d)
Signed-off-by: Benjamin Szőke <egyszeregy@freemail.hu>
Signed-off-by: Mathieu Dubois-Briand <mathieu.dubois-briand@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Diffstat (limited to 'bitbake/lib/bb/fetch2/git.py')
0 files changed, 0 insertions, 0 deletions