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authorDmitry Baryshkov <dbaryshkov@gmail.com>2023-07-28 01:04:36 +0300
committerSteve Sakoman <steve@sakoman.com>2023-08-26 04:24:02 -1000
commitb13372cec58b9a2113cc7cfb7447c0279e5aeff2 (patch)
treea3ba890fb951b63cb9e5180f7b96f344c8d162e9 /scripts/lib/resulttool/resultutils.py
parent918b403c9de3522903812c9c83c5ac0040194c0e (diff)
downloadpoky-b13372cec58b9a2113cc7cfb7447c0279e5aeff2.tar.gz
linux-firmware: split platform-specific Adreno shaders to separate packages
For newest Qualcomm platforms the firmware for the Adreno GPU consists of two parts: platform-independent SQE/GMU/GPMU/PFP/PM4 and platform-specific ZAP shader, which is used during the boot process. As the platform-independent parts can be shared between different platforms, split the platform-specific part to the separate package. (From OE-Core rev: e21f3d57736993c5c4bda67428afca7503a3dece) Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> (cherry picked from commit bf00a042d2fa2eb4b20d8c5982926758821bf990) Signed-off-by: Steve Sakoman <steve@sakoman.com>
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